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91
General / Re: Hail
« Last post by NaTeeTeMaiMeChan on September 21, 2014, 11:56:14 PM »
Very useful What do you know?
I'm very curious at the right time.
92
Feedback & Feature Requests / Re: General feedback on the UI
« Last post by NaTeeTeMaiMeChan on September 21, 2014, 11:54:39 PM »
I want to have to part with you.How can I do?
93
General / EU servers?
« Last post by AndreKroon on June 16, 2014, 01:28:54 PM »
Where can i find these? It only shows North American 1
And how do i play with other people? The servers dont have any players on them...
94
News / End of Development
« Last post by Kevin on June 13, 2014, 06:08:59 PM »
I've ceased development on Lost Crypts. While many people enjoyed the game, it has not turned out to be as popular as I'd hoped, and the small amount of revenue it generated via the F2P model is insufficient to justify further development.

I plan on keeping at least one server up (North America) for the near future for players who wish to play.

Thanks for playing and check out my new project, a space action RPG, Starcom: Nexus: http://starcomgame.blogspot.com/
95
Bug Reports / Re: Unless this is supposed to be a teleport trap...
« Last post by robbitthehobbit1 on May 01, 2014, 02:07:51 AM »
This happened to me today as well
96
I just started playing this game today with a few other friends!

so far, I really love it, but I  have a few complaints.

I have had a few instances where having fullscreen mode would have been useful. I accidentally clicked on something outside the window while playing and it  caused me to freeze up and not be able to move. I almost died (fortunately I didn't) but making a fullscreen option would prevent this from happening. Also, the thing that caused me to end my playing today was that I accidentally clicked on something in my bookmarks bar which navigated me away from the webpage. Fullscreen would also help with that.

The second thing that I noticed was that lag on this game is pretty bad. I'm playing on a decent computer and I was having some significant lag issues. I was playing with three others so that may have had an effect on it. if you could optimize it for LAN play that would be great.

My friend was playing as a rogue and he was freezing enemies and they would still chase him while frozen. This tended to be a problem because enemies chasing you when they're supposed to be frozen is kinda lame.

Otherwise you seem to be doing a great job, and I enjoy this game so far!
97
News / Beta 1.14
« Last post by Kevin on February 21, 2014, 11:52:19 AM »
New version, some changes to game balance, mostly behind the scenes changes separating user management from game client.
98
Feedback & Feature Requests / Re: Do you want more people to play?
« Last post by Kevin on February 20, 2014, 01:09:55 PM »
Thanks for the suggestion. I'm actually in the process of changing the game to be playable on Kongregate. It's not a simple matter of uploading the existing client, because it a) should use Kongregate's user, monetization and badge system and b) not require me maintaining two separate client code bases.

So right now I'm changing the client code so there's a just a lightweighter loader application that contains all portal specific code.

Thanks again!
99
Feedback & Feature Requests / Do you want more people to play?
« Last post by Gexuan on February 15, 2014, 09:45:58 AM »
have this game on kongregate.com.  I am sure you will have 100k+ plays in no time
100
General / Hail
« Last post by Pelerin2014 on February 10, 2014, 09:31:43 AM »
I just wanted to say I love the game, it's just my kind of thing - all the random-generated, dungeon-crawling, hack n slashing, looting goodness - it's great!

I'm curious about who's making this game, who are you, where are you from? I can't even remember where I found out about this game - but I'm glad I did.

I hope it's OK - I'm gonna be posting on some forums I frequent about the game, since I'm sure many other people will appreciate the game once they play it and it seems pretty quiet around here.

Also, what's the current status of the game? Could you give an estimated time-line of upcoming features and/or plans for development? I'd also like to know if there's a wipe planned for the future.

Thanks! Again, great game.

Oh, one last thing - props to whoever is responsible for the music in the game, it's amazing.
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