Okay, big update this week. The major changes:
- Players may elect not to equip inherited items at start
- Players can use a soulstone to protect an inherited item for 24 hours
- Enabled game store, Paypal only
- Map collapse time longer, scaled to distance to exit
- Darkness increases at deeper depths
- Two new item levels, "Epic" and "Divine"
- Female damage sounds less like a porno. Still needs work.
- Lava areas
- Damage resistance (poison,fire,lightning) magic items
- Damage resistances now logarithmic
- Game remembers sound/music muting
- Reduce Flash client memory usage by 40%.
- Various class & item rebalancing
- Warrior shock spin more powerful at early levels.
- Increased drops
- Score now includes an additional "depth" bonus
- Misc. bug fixes
- Improvements to server performance, logging
With a large update, there's the possibility of new bugs/issues/balance problems. As always, if you encounter a problem, let me know in the forums.
Thanks for playing!
p.s. Looks like initially there was an issue with the game data not being correct leading to some bugs with items. Let me know if you encounter any problems with a) items not matching their image or b) not being able to drop/swap an item.