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Author Topic: Beta 1.11  (Read 3490 times)

Kevin

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Beta 1.11
« on: November 21, 2013, 07:19:09 PM »
Beta 1.11 update:

Okay, I didn't get all the changes I wanted in this week due to some technical issues, but there's a lot of changes:
  • First, depth unlocking is now class specific. Players who had already unlocked down to a specific depth should be grandfathered in across all classes. There were some last minute issues with this which I think I resolved but if you can't access levels you think you should, let me know.
  • Several new dungeon features including addition of secret areas and hidden journal entries, with corresponding achievements. Only a few of these right now, but there will be more in later releases.
  • Respawning with a soulstone starts you were you died with a large temporary boost to damage resistance.
  • Respawns are limited to 1 per dungeon depth.
  • Slightly increased XP requirements for levels 6-9.
  • Small increase in Warrior's shockwave range.
  • Ricochet attacks do less damage after each bounce.
  • Multishot is slightly less of an energy drain. At 3x shots, each shot costs 75% of a normal shot. So you still need to watch energy with multishot but less so.
  • Level collapse timer extended further.
  • Removed some of the visual glitches with Rogue's freeze effect.
  • General increase in the action and difficulty of the deeper levels.
  • Sorcerors can no longer recursively summon other sorcerors.
  • Extended player pickup range, so hopefully fewer unreachable drops.
  • General performance improvements on the client.
Due to the number of changes in this release there may be issues, as always, post them into the Bug Reports forum.

Kevin

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Re: Beta 1.11
« Reply #1 on: November 22, 2013, 12:58:31 PM »
Beta 1.11.1 patch update:

  • New users were getting a #1009 exception the first time they hit the join screen.

Vidinanz

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Re: Beta 1.11
« Reply #2 on: August 04, 2015, 03:47:16 AM »
Find more information on how to hit charts here.